Stop searching for textures. Sanctus Viz is the perfect library for drafting and concept development. Versatile, lightweight procedural materials designed to help you visualize ideas instantly.
★★★★★ (500+ Sanctus Products Ratings on Superhive & Gumroad)
🛡️ 30-Day Money Back Guarantee • Periodic Updates
Forget about 200MB texture files. Use flexible procedural materials to find the right look instantly during your drafting phase.
Generate tiles, roof tiles, rugs, and flooring patterns instantly. Great for populating a scene without heavy modeling.
Once your concept is approved, you can bake the procedural result into PBR maps for final production or Game Engines.
Choose the license that fits your needs.
Quick video showing the main features of Sanctus Viz
A glimpse into the Viz collection.
Quick results without slowing down your viewport.
Explore the Sanctus Viz library structure.
Click thumbnails to open the asset documentation
Sanctus Viz is for Drafting and Concepting with a focus in Arch Viz. It offers lightweight, versatile materials that allow you to iterate fast without heavy textures. Sanctus Library is for final production, offering maximum realism, wear, and detail.
The UV Tool generates coordinates in real time for surfaces like Walls, Floors, and Ceilings. Allowing you to use procedural and PBR materials without UV Unwrapping and keeping material scale consistent between different objects.
Yes! Using the included Baking Tool, you can convert any procedural Viz material into texture maps (Diffuse, Normal, Roughness) compatible with Unreal Engine 5, Unity, or Godot.
Complete User's Guide