Liquid Works Box
Blender 4.3+
Cycles ONLY
Asset Browser Ready

Liquid Works

Procedural Liquid Materials

Instantly turn any mesh into a realistic liquid. Featuring Volumetric shaders (Drinks/Others) and Subsurface shaders (Sauces/Creams).
Note: This is a material library, not a physics simulator.

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    Content

    Features
    Personal
    Commercial
    Liquid Materials
    111
    111
    Generators
    8
    8
    Others
    12
    12
    Asset Browser Ready
    License
    Non-Commercial
    Commercial
    HIGHLIGHT

    Materials In Action

    The perfect companion for your liquid simulations.

    • Quick Results
    • Subsurface Scattering Mats (Milk/Cream)
    • Volumetric Mats (Wine, Whiskey, Coffee)

    AUTO DIMENSIONS

    A unique optional parameter that keeps your liquids consistent at different scales

    Liquid Works Material with Auto Dimensions
    Liquid Works Material without Auto Dimensions
    AUTODIMENSIONS NO AUTODIMENSIONS
    GENERATORS

    Procedural Modifiers

    Add life to your liquids with complementary effects.
    These Geometry Nodes modifiers work on top of your mesh to add Condensation, Bubbles and more.

    System Requirements

    Blender Version4.3+
    OSWindows, macOS, Linux
    HardwareI personally use RTX 3070, Intel i7, 32GB

    FAQ

    No. These are procedural materials that make a static mesh look like liquid.

    No. These materials rely on Volumetrics and Glass BSDF, which cannot be baked into standard 2D surface textures (like Diffuse/Normal maps).

    No, the nodes used to achieve realistic liquids are Cycles Only.

    Overview Video